Resume
CORE SKILLS
Instructional Design & Learning Experience Design:
Learning architecture • Curriculum storytelling • Workshop design • Experience mapping • Microlearning • Universal Design for Learning (UDL) & accessibility • Performance support systems • Creative problem framing
UX Design Methods:
Empathy interviews • Persona + journey development • Rapid ideation • Wireframing (Figma) • Lo-fi prototyping • Usability testing • Iteration cycles • Content strategy
Creative Teaching & Educational Innovation:
STEAM & makerspace instruction • Hands-on learning design • Prototyping + fabrication workflows • Project Based Learning • Student-centered environments • Learning through experimentation
Creative Tools & Technologies:
Figma • Canva • Storyline 360 • Rise • Vyond • Procreate • Google Workspace • Screencastify • LMS platforms (Canvas, Google Classroom) • Tinkercad • Scratch • Lego Robotics
EXPERIENCE
2022-Present
Technology Teacher
Thomas Jefferson Middle School • Winston-Salem, NC
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Design immersive, project-based STEAM learning experiences rooted in curiosity and user-centered thinking
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Conduct student interviews, observe learning behaviors, and use insights to shape more intuitive instructional designs
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Create digital learning materials and interactive tools that blend creativity with clarity
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Apply Universal Design for Learning (UDL) and accessibility practices to make sure every learner feels supported and capable
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Lead makerspace programming where students prototype, tinker, test, and iterate—mirroring real design processes
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Advisor of Makers Club, empowering students to turn imaginative ideas into functional creations
2012-2022
STEAM Educator • Environmental and Spatial Technology (EAST Facilitator) • FabLab Coordinator
Washington Junior High School • Bentonville, AR
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Designed interdisciplinary STEAM and pre-engineering curricula infused with design thinking, real world problem solving, and creative exploration
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Built and ran the school’s FabLab—a creative playground supporting 3D printing, CAD, and more
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Developed systems, safety programs, and step-by-step guides to empower students in the makerspace.
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Created prototypes of learning tools, tested them with students, refined them through feedback, and shared them district wide
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Collaborated with community partners and SMEs to bring real engineering and design challenges into the classroom
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Used data, observation, and learner feedback to continually evolve and improve learning experiences.
EDUCATION
1994-1995
Tarleton State University | Master of Education
1991-1994
University of Kansas | Bachelor of Science in Education
1989-1991
